How to create the Curved texte?
How to create this wave-like form in ai/ps? i tried to use blended objects and applied the text on it, but it doesn't work
fonts text
New contributor
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How to create this wave-like form in ai/ps? i tried to use blended objects and applied the text on it, but it doesn't work
fonts text
New contributor
2
What software are you using?
– WELZ
3 hours ago
add a comment |
How to create this wave-like form in ai/ps? i tried to use blended objects and applied the text on it, but it doesn't work
fonts text
New contributor
How to create this wave-like form in ai/ps? i tried to use blended objects and applied the text on it, but it doesn't work
fonts text
fonts text
New contributor
New contributor
New contributor
asked 3 hours ago
Zoe WUZoe WU
111
111
New contributor
New contributor
2
What software are you using?
– WELZ
3 hours ago
add a comment |
2
What software are you using?
– WELZ
3 hours ago
2
2
What software are you using?
– WELZ
3 hours ago
What software are you using?
– WELZ
3 hours ago
add a comment |
3 Answers
3
active
oldest
votes
Another way to do it is by using Adobe Illustrator's Envelope Distort.
See the step by step in the images below:
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
add a comment |
Not knowing the software you have available, I can tell you if I were doing this, if I were OK with a fast, but destructive workflow, I'd probably use the Liquify Persona tools in Affinity Photo.
Like so:
Photoshop also has some decent Liquify tools which would enable the same level of control of warping and distortion.
Another approach in Photoshop would be to set up a white/black/grey map and load it into Photoshop as a displacement map - that could be a less destructive workflow. You select your type layer, go into Filters>Distort>Displace and this will tell you to either rasterise your type layer or make it a Smart Object (Smart Object better choice) and then ask you to point at a PSD for the displacement map.
I threw a super-quick diff clouds map that ended up looking like this:
Hope that helps.
add a comment |
Photoshop's Filters > Distort Displace makes something resembling. Here's a screenshot of raw text:
Add a layer, draw something with black, white and grayshades:
Blur the result if you want smooth bumps. If you want generally smooth bumps, but also a folding, leave or repaint a sharp edge. Here are only smooth bumps:
Save the file as PSD. The black-grey-white pattern must be the top layer. Increase the canvas size to keep all forthcoming in the image, say 10%
Goto Filters > Distort > Displace. Set the displacement length (=px) amplitudes (white=+100%, Black =-100%) and edge treatment options and select the just saved displacement map file:
The result:
Note that all shifts are made to the same direction which depends on the selected amplitudes.
Not asked: The displacement effect didn't in this case affect at all the understandability of the text.
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
Another way to do it is by using Adobe Illustrator's Envelope Distort.
See the step by step in the images below:
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
add a comment |
Another way to do it is by using Adobe Illustrator's Envelope Distort.
See the step by step in the images below:
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
add a comment |
Another way to do it is by using Adobe Illustrator's Envelope Distort.
See the step by step in the images below:
Another way to do it is by using Adobe Illustrator's Envelope Distort.
See the step by step in the images below:
answered 3 hours ago
LeoNasLeoNas
1,494512
1,494512
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
add a comment |
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
+1 This is how I'd do it.. but no need to create outlines. Live Type will work. Also.. after the Envelope Mesh is created, you can use the Warp Tool to move anchors around, often easier than selecting anchors. I didn't feel this warranted a strikingly similar answer though.
– Scott
1 hour ago
add a comment |
Not knowing the software you have available, I can tell you if I were doing this, if I were OK with a fast, but destructive workflow, I'd probably use the Liquify Persona tools in Affinity Photo.
Like so:
Photoshop also has some decent Liquify tools which would enable the same level of control of warping and distortion.
Another approach in Photoshop would be to set up a white/black/grey map and load it into Photoshop as a displacement map - that could be a less destructive workflow. You select your type layer, go into Filters>Distort>Displace and this will tell you to either rasterise your type layer or make it a Smart Object (Smart Object better choice) and then ask you to point at a PSD for the displacement map.
I threw a super-quick diff clouds map that ended up looking like this:
Hope that helps.
add a comment |
Not knowing the software you have available, I can tell you if I were doing this, if I were OK with a fast, but destructive workflow, I'd probably use the Liquify Persona tools in Affinity Photo.
Like so:
Photoshop also has some decent Liquify tools which would enable the same level of control of warping and distortion.
Another approach in Photoshop would be to set up a white/black/grey map and load it into Photoshop as a displacement map - that could be a less destructive workflow. You select your type layer, go into Filters>Distort>Displace and this will tell you to either rasterise your type layer or make it a Smart Object (Smart Object better choice) and then ask you to point at a PSD for the displacement map.
I threw a super-quick diff clouds map that ended up looking like this:
Hope that helps.
add a comment |
Not knowing the software you have available, I can tell you if I were doing this, if I were OK with a fast, but destructive workflow, I'd probably use the Liquify Persona tools in Affinity Photo.
Like so:
Photoshop also has some decent Liquify tools which would enable the same level of control of warping and distortion.
Another approach in Photoshop would be to set up a white/black/grey map and load it into Photoshop as a displacement map - that could be a less destructive workflow. You select your type layer, go into Filters>Distort>Displace and this will tell you to either rasterise your type layer or make it a Smart Object (Smart Object better choice) and then ask you to point at a PSD for the displacement map.
I threw a super-quick diff clouds map that ended up looking like this:
Hope that helps.
Not knowing the software you have available, I can tell you if I were doing this, if I were OK with a fast, but destructive workflow, I'd probably use the Liquify Persona tools in Affinity Photo.
Like so:
Photoshop also has some decent Liquify tools which would enable the same level of control of warping and distortion.
Another approach in Photoshop would be to set up a white/black/grey map and load it into Photoshop as a displacement map - that could be a less destructive workflow. You select your type layer, go into Filters>Distort>Displace and this will tell you to either rasterise your type layer or make it a Smart Object (Smart Object better choice) and then ask you to point at a PSD for the displacement map.
I threw a super-quick diff clouds map that ended up looking like this:
Hope that helps.
edited 3 hours ago
answered 3 hours ago
GerardFallaGerardFalla
4,392521
4,392521
add a comment |
add a comment |
Photoshop's Filters > Distort Displace makes something resembling. Here's a screenshot of raw text:
Add a layer, draw something with black, white and grayshades:
Blur the result if you want smooth bumps. If you want generally smooth bumps, but also a folding, leave or repaint a sharp edge. Here are only smooth bumps:
Save the file as PSD. The black-grey-white pattern must be the top layer. Increase the canvas size to keep all forthcoming in the image, say 10%
Goto Filters > Distort > Displace. Set the displacement length (=px) amplitudes (white=+100%, Black =-100%) and edge treatment options and select the just saved displacement map file:
The result:
Note that all shifts are made to the same direction which depends on the selected amplitudes.
Not asked: The displacement effect didn't in this case affect at all the understandability of the text.
add a comment |
Photoshop's Filters > Distort Displace makes something resembling. Here's a screenshot of raw text:
Add a layer, draw something with black, white and grayshades:
Blur the result if you want smooth bumps. If you want generally smooth bumps, but also a folding, leave or repaint a sharp edge. Here are only smooth bumps:
Save the file as PSD. The black-grey-white pattern must be the top layer. Increase the canvas size to keep all forthcoming in the image, say 10%
Goto Filters > Distort > Displace. Set the displacement length (=px) amplitudes (white=+100%, Black =-100%) and edge treatment options and select the just saved displacement map file:
The result:
Note that all shifts are made to the same direction which depends on the selected amplitudes.
Not asked: The displacement effect didn't in this case affect at all the understandability of the text.
add a comment |
Photoshop's Filters > Distort Displace makes something resembling. Here's a screenshot of raw text:
Add a layer, draw something with black, white and grayshades:
Blur the result if you want smooth bumps. If you want generally smooth bumps, but also a folding, leave or repaint a sharp edge. Here are only smooth bumps:
Save the file as PSD. The black-grey-white pattern must be the top layer. Increase the canvas size to keep all forthcoming in the image, say 10%
Goto Filters > Distort > Displace. Set the displacement length (=px) amplitudes (white=+100%, Black =-100%) and edge treatment options and select the just saved displacement map file:
The result:
Note that all shifts are made to the same direction which depends on the selected amplitudes.
Not asked: The displacement effect didn't in this case affect at all the understandability of the text.
Photoshop's Filters > Distort Displace makes something resembling. Here's a screenshot of raw text:
Add a layer, draw something with black, white and grayshades:
Blur the result if you want smooth bumps. If you want generally smooth bumps, but also a folding, leave or repaint a sharp edge. Here are only smooth bumps:
Save the file as PSD. The black-grey-white pattern must be the top layer. Increase the canvas size to keep all forthcoming in the image, say 10%
Goto Filters > Distort > Displace. Set the displacement length (=px) amplitudes (white=+100%, Black =-100%) and edge treatment options and select the just saved displacement map file:
The result:
Note that all shifts are made to the same direction which depends on the selected amplitudes.
Not asked: The displacement effect didn't in this case affect at all the understandability of the text.
answered 2 hours ago
user287001user287001
22.9k21237
22.9k21237
add a comment |
add a comment |
Zoe WU is a new contributor. Be nice, and check out our Code of Conduct.
Zoe WU is a new contributor. Be nice, and check out our Code of Conduct.
Zoe WU is a new contributor. Be nice, and check out our Code of Conduct.
Zoe WU is a new contributor. Be nice, and check out our Code of Conduct.
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What software are you using?
– WELZ
3 hours ago