Audio processing. Is it possible to directly access the decoded audio data going into the analog input of a...
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When a computer transcodes an audio file from one file format to another, does the computer first decode it into the raw digital stream (exactly what is fed into the DAC for the audio output) , or does it do something different without having to completely decode it?
Take Spotify files for example, I believe that they are not in a standard MP3 format that can be played on any device. However, shouldn't it be relatively easy to convert these files into standard MP3 files, by first decoding them and then re-encoding to MP3 format?
Or would it require getting the analogue audio, converting it back to digital and then encoding again. My main query is, do we generally have access to this raw decoded digital audio data?
audio sound mp3 digital-to-analog
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add a comment |
$begingroup$
When a computer transcodes an audio file from one file format to another, does the computer first decode it into the raw digital stream (exactly what is fed into the DAC for the audio output) , or does it do something different without having to completely decode it?
Take Spotify files for example, I believe that they are not in a standard MP3 format that can be played on any device. However, shouldn't it be relatively easy to convert these files into standard MP3 files, by first decoding them and then re-encoding to MP3 format?
Or would it require getting the analogue audio, converting it back to digital and then encoding again. My main query is, do we generally have access to this raw decoded digital audio data?
audio sound mp3 digital-to-analog
$endgroup$
add a comment |
$begingroup$
When a computer transcodes an audio file from one file format to another, does the computer first decode it into the raw digital stream (exactly what is fed into the DAC for the audio output) , or does it do something different without having to completely decode it?
Take Spotify files for example, I believe that they are not in a standard MP3 format that can be played on any device. However, shouldn't it be relatively easy to convert these files into standard MP3 files, by first decoding them and then re-encoding to MP3 format?
Or would it require getting the analogue audio, converting it back to digital and then encoding again. My main query is, do we generally have access to this raw decoded digital audio data?
audio sound mp3 digital-to-analog
$endgroup$
When a computer transcodes an audio file from one file format to another, does the computer first decode it into the raw digital stream (exactly what is fed into the DAC for the audio output) , or does it do something different without having to completely decode it?
Take Spotify files for example, I believe that they are not in a standard MP3 format that can be played on any device. However, shouldn't it be relatively easy to convert these files into standard MP3 files, by first decoding them and then re-encoding to MP3 format?
Or would it require getting the analogue audio, converting it back to digital and then encoding again. My main query is, do we generally have access to this raw decoded digital audio data?
audio sound mp3 digital-to-analog
audio sound mp3 digital-to-analog
asked 4 hours ago
Engineer999Engineer999
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2 Answers
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A program to convert an .mp3 audio file-format into , say, an .ra (real audio) audio file-format needs fully to decode the mp3 file into raw waveform audio and then re-encode it into its new format.
This raw audio waveform data can be contained within 32/64-bit floating point or some integer formats though. But when it's sent to audio DAC, it should be in an integer format; this depends on the PC audio standard and as far as I know, Windows (and like) systems use 8/16 bit integer formats at this stage (you have to check for their developer knowledge base for their latest implementations)
So there can be a very slight difference between the raw data at the input buffer of DAC and raw data that reside in the system RAM, but they are both raw waveform data.
Nevertheless, unless the the two audio formats have some common design layering, then it's not possible to transcode from one format to the other without full decoding of the original.
Finally, analog audio is practically never required as it would introduce more errors and complexities than do anything useful.
$endgroup$
add a comment |
$begingroup$
You can transcode by going from any encoded format to a PCM format (which is the raw waveform as it would be sent to a DAC) and then re-encode in the new format. PCM is always the input to an encoder and the output of a decoder.
Most perceptual codecs like MP3, AAC, or Vorbis (which Spotify uses) are all sub-band codecs and in theory it would be possible to transcode in the sub-band domain. However, the devil is in the details and it's really not worth the extra effort, especially since decode/encode is fast and super simple.
Things can be more complicated if digital rights management or other copyright protection features are in place. In this case it may not be possible (or legal) to keep significant chunks of PCM format around.
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2 Answers
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2 Answers
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oldest
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$begingroup$
A program to convert an .mp3 audio file-format into , say, an .ra (real audio) audio file-format needs fully to decode the mp3 file into raw waveform audio and then re-encode it into its new format.
This raw audio waveform data can be contained within 32/64-bit floating point or some integer formats though. But when it's sent to audio DAC, it should be in an integer format; this depends on the PC audio standard and as far as I know, Windows (and like) systems use 8/16 bit integer formats at this stage (you have to check for their developer knowledge base for their latest implementations)
So there can be a very slight difference between the raw data at the input buffer of DAC and raw data that reside in the system RAM, but they are both raw waveform data.
Nevertheless, unless the the two audio formats have some common design layering, then it's not possible to transcode from one format to the other without full decoding of the original.
Finally, analog audio is practically never required as it would introduce more errors and complexities than do anything useful.
$endgroup$
add a comment |
$begingroup$
A program to convert an .mp3 audio file-format into , say, an .ra (real audio) audio file-format needs fully to decode the mp3 file into raw waveform audio and then re-encode it into its new format.
This raw audio waveform data can be contained within 32/64-bit floating point or some integer formats though. But when it's sent to audio DAC, it should be in an integer format; this depends on the PC audio standard and as far as I know, Windows (and like) systems use 8/16 bit integer formats at this stage (you have to check for their developer knowledge base for their latest implementations)
So there can be a very slight difference between the raw data at the input buffer of DAC and raw data that reside in the system RAM, but they are both raw waveform data.
Nevertheless, unless the the two audio formats have some common design layering, then it's not possible to transcode from one format to the other without full decoding of the original.
Finally, analog audio is practically never required as it would introduce more errors and complexities than do anything useful.
$endgroup$
add a comment |
$begingroup$
A program to convert an .mp3 audio file-format into , say, an .ra (real audio) audio file-format needs fully to decode the mp3 file into raw waveform audio and then re-encode it into its new format.
This raw audio waveform data can be contained within 32/64-bit floating point or some integer formats though. But when it's sent to audio DAC, it should be in an integer format; this depends on the PC audio standard and as far as I know, Windows (and like) systems use 8/16 bit integer formats at this stage (you have to check for their developer knowledge base for their latest implementations)
So there can be a very slight difference between the raw data at the input buffer of DAC and raw data that reside in the system RAM, but they are both raw waveform data.
Nevertheless, unless the the two audio formats have some common design layering, then it's not possible to transcode from one format to the other without full decoding of the original.
Finally, analog audio is practically never required as it would introduce more errors and complexities than do anything useful.
$endgroup$
A program to convert an .mp3 audio file-format into , say, an .ra (real audio) audio file-format needs fully to decode the mp3 file into raw waveform audio and then re-encode it into its new format.
This raw audio waveform data can be contained within 32/64-bit floating point or some integer formats though. But when it's sent to audio DAC, it should be in an integer format; this depends on the PC audio standard and as far as I know, Windows (and like) systems use 8/16 bit integer formats at this stage (you have to check for their developer knowledge base for their latest implementations)
So there can be a very slight difference between the raw data at the input buffer of DAC and raw data that reside in the system RAM, but they are both raw waveform data.
Nevertheless, unless the the two audio formats have some common design layering, then it's not possible to transcode from one format to the other without full decoding of the original.
Finally, analog audio is practically never required as it would introduce more errors and complexities than do anything useful.
answered 3 hours ago
Fat32Fat32
15.6k31232
15.6k31232
add a comment |
add a comment |
$begingroup$
You can transcode by going from any encoded format to a PCM format (which is the raw waveform as it would be sent to a DAC) and then re-encode in the new format. PCM is always the input to an encoder and the output of a decoder.
Most perceptual codecs like MP3, AAC, or Vorbis (which Spotify uses) are all sub-band codecs and in theory it would be possible to transcode in the sub-band domain. However, the devil is in the details and it's really not worth the extra effort, especially since decode/encode is fast and super simple.
Things can be more complicated if digital rights management or other copyright protection features are in place. In this case it may not be possible (or legal) to keep significant chunks of PCM format around.
$endgroup$
add a comment |
$begingroup$
You can transcode by going from any encoded format to a PCM format (which is the raw waveform as it would be sent to a DAC) and then re-encode in the new format. PCM is always the input to an encoder and the output of a decoder.
Most perceptual codecs like MP3, AAC, or Vorbis (which Spotify uses) are all sub-band codecs and in theory it would be possible to transcode in the sub-band domain. However, the devil is in the details and it's really not worth the extra effort, especially since decode/encode is fast and super simple.
Things can be more complicated if digital rights management or other copyright protection features are in place. In this case it may not be possible (or legal) to keep significant chunks of PCM format around.
$endgroup$
add a comment |
$begingroup$
You can transcode by going from any encoded format to a PCM format (which is the raw waveform as it would be sent to a DAC) and then re-encode in the new format. PCM is always the input to an encoder and the output of a decoder.
Most perceptual codecs like MP3, AAC, or Vorbis (which Spotify uses) are all sub-band codecs and in theory it would be possible to transcode in the sub-band domain. However, the devil is in the details and it's really not worth the extra effort, especially since decode/encode is fast and super simple.
Things can be more complicated if digital rights management or other copyright protection features are in place. In this case it may not be possible (or legal) to keep significant chunks of PCM format around.
$endgroup$
You can transcode by going from any encoded format to a PCM format (which is the raw waveform as it would be sent to a DAC) and then re-encode in the new format. PCM is always the input to an encoder and the output of a decoder.
Most perceptual codecs like MP3, AAC, or Vorbis (which Spotify uses) are all sub-band codecs and in theory it would be possible to transcode in the sub-band domain. However, the devil is in the details and it's really not worth the extra effort, especially since decode/encode is fast and super simple.
Things can be more complicated if digital rights management or other copyright protection features are in place. In this case it may not be possible (or legal) to keep significant chunks of PCM format around.
edited 54 mins ago
Community♦
1
1
answered 2 hours ago
HilmarHilmar
10.2k1218
10.2k1218
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add a comment |
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