Make a Bowl of Alphabet Soup
$begingroup$
This is what we'll call a bowl of alphabet soup - a roughly circular ascii-art shape with the 26 uppercase English letters (A-Z) arranged clockwise to form the perimeter:
XYZABC
VW DE
U F
T G
S H
RQ JI
PONMLK
Write a program that takes in a single letter character, A-Z, and outputs that same bowl of alphabet soup "rotated", so to speak, so the input letter appears where the A
does in the example above and the rest of the alphabet cycles fully around clockwise.
So the output for input A
would be that same original bowl of alphabet soup.
And the output for input B
would be this one:
YZABCD
WX EF
V G
U H
T I
SR KJ
QPONML
Likewise the output for H
would be:
EFGHIJ
CD KL
B M
A N
Z O
YX QP
WVUTSR
Or for Z
:
WXYZAB
UV CD
T E
S F
R G
QP IH
ONMLKJ
This needs to work for all 26 letters, A through Z.
Details:
- You can assume the only input will be a single letter, A through Z.
- If convenient you may use lowercase a-z for input and/or output, you can even mix and match lower and uppercase.
- The alphabet order must cycle clockwise, not counter-clockwise.
- You must use spaces, not something else, to indent and fill the soup bowl.
- There may be leading or trailing newlines or spaces in the output as long as the soup bowl is arranged properly.
- Note that the bowl shape is 12 characters wide by 7 tall to make it appear roughly circular as text. Your bowls need to be the same shape.
This is code golf so the shortest code wins!
code-golf string ascii-art
New contributor
$endgroup$
add a comment |
$begingroup$
This is what we'll call a bowl of alphabet soup - a roughly circular ascii-art shape with the 26 uppercase English letters (A-Z) arranged clockwise to form the perimeter:
XYZABC
VW DE
U F
T G
S H
RQ JI
PONMLK
Write a program that takes in a single letter character, A-Z, and outputs that same bowl of alphabet soup "rotated", so to speak, so the input letter appears where the A
does in the example above and the rest of the alphabet cycles fully around clockwise.
So the output for input A
would be that same original bowl of alphabet soup.
And the output for input B
would be this one:
YZABCD
WX EF
V G
U H
T I
SR KJ
QPONML
Likewise the output for H
would be:
EFGHIJ
CD KL
B M
A N
Z O
YX QP
WVUTSR
Or for Z
:
WXYZAB
UV CD
T E
S F
R G
QP IH
ONMLKJ
This needs to work for all 26 letters, A through Z.
Details:
- You can assume the only input will be a single letter, A through Z.
- If convenient you may use lowercase a-z for input and/or output, you can even mix and match lower and uppercase.
- The alphabet order must cycle clockwise, not counter-clockwise.
- You must use spaces, not something else, to indent and fill the soup bowl.
- There may be leading or trailing newlines or spaces in the output as long as the soup bowl is arranged properly.
- Note that the bowl shape is 12 characters wide by 7 tall to make it appear roughly circular as text. Your bowls need to be the same shape.
This is code golf so the shortest code wins!
code-golf string ascii-art
New contributor
$endgroup$
4
$begingroup$
Great challenge! It initially seems easy, but it's not
$endgroup$
– Luis Mendo
2 hours ago
add a comment |
$begingroup$
This is what we'll call a bowl of alphabet soup - a roughly circular ascii-art shape with the 26 uppercase English letters (A-Z) arranged clockwise to form the perimeter:
XYZABC
VW DE
U F
T G
S H
RQ JI
PONMLK
Write a program that takes in a single letter character, A-Z, and outputs that same bowl of alphabet soup "rotated", so to speak, so the input letter appears where the A
does in the example above and the rest of the alphabet cycles fully around clockwise.
So the output for input A
would be that same original bowl of alphabet soup.
And the output for input B
would be this one:
YZABCD
WX EF
V G
U H
T I
SR KJ
QPONML
Likewise the output for H
would be:
EFGHIJ
CD KL
B M
A N
Z O
YX QP
WVUTSR
Or for Z
:
WXYZAB
UV CD
T E
S F
R G
QP IH
ONMLKJ
This needs to work for all 26 letters, A through Z.
Details:
- You can assume the only input will be a single letter, A through Z.
- If convenient you may use lowercase a-z for input and/or output, you can even mix and match lower and uppercase.
- The alphabet order must cycle clockwise, not counter-clockwise.
- You must use spaces, not something else, to indent and fill the soup bowl.
- There may be leading or trailing newlines or spaces in the output as long as the soup bowl is arranged properly.
- Note that the bowl shape is 12 characters wide by 7 tall to make it appear roughly circular as text. Your bowls need to be the same shape.
This is code golf so the shortest code wins!
code-golf string ascii-art
New contributor
$endgroup$
This is what we'll call a bowl of alphabet soup - a roughly circular ascii-art shape with the 26 uppercase English letters (A-Z) arranged clockwise to form the perimeter:
XYZABC
VW DE
U F
T G
S H
RQ JI
PONMLK
Write a program that takes in a single letter character, A-Z, and outputs that same bowl of alphabet soup "rotated", so to speak, so the input letter appears where the A
does in the example above and the rest of the alphabet cycles fully around clockwise.
So the output for input A
would be that same original bowl of alphabet soup.
And the output for input B
would be this one:
YZABCD
WX EF
V G
U H
T I
SR KJ
QPONML
Likewise the output for H
would be:
EFGHIJ
CD KL
B M
A N
Z O
YX QP
WVUTSR
Or for Z
:
WXYZAB
UV CD
T E
S F
R G
QP IH
ONMLKJ
This needs to work for all 26 letters, A through Z.
Details:
- You can assume the only input will be a single letter, A through Z.
- If convenient you may use lowercase a-z for input and/or output, you can even mix and match lower and uppercase.
- The alphabet order must cycle clockwise, not counter-clockwise.
- You must use spaces, not something else, to indent and fill the soup bowl.
- There may be leading or trailing newlines or spaces in the output as long as the soup bowl is arranged properly.
- Note that the bowl shape is 12 characters wide by 7 tall to make it appear roughly circular as text. Your bowls need to be the same shape.
This is code golf so the shortest code wins!
code-golf string ascii-art
code-golf string ascii-art
New contributor
New contributor
New contributor
asked 2 hours ago
Discrete GamesDiscrete Games
48626
48626
New contributor
New contributor
4
$begingroup$
Great challenge! It initially seems easy, but it's not
$endgroup$
– Luis Mendo
2 hours ago
add a comment |
4
$begingroup$
Great challenge! It initially seems easy, but it's not
$endgroup$
– Luis Mendo
2 hours ago
4
4
$begingroup$
Great challenge! It initially seems easy, but it's not
$endgroup$
– Luis Mendo
2 hours ago
$begingroup$
Great challenge! It initially seems easy, but it's not
$endgroup$
– Luis Mendo
2 hours ago
add a comment |
7 Answers
7
active
oldest
votes
$begingroup$
05AB1E, 21 bytes
A roughly straightforward approach. Most likely golfable.
Code:
2AA¹k._•1못*Ć,ãiDΣ•Λ
Try it online!
$endgroup$
add a comment |
$begingroup$
JavaScript (Node.js), 121 bytes
c=>`2XYZABC
0VW5DE
U9F
T9G
S9H
0RQ5JI
2PONMLK`.replace(/./g,x=>1/x?''.padEnd(-~x):(B=Buffer)([65+([a,b]=B(c+x),a+b)%26]))
Try it online!
$endgroup$
add a comment |
$begingroup$
MATL, 49 bytes
7I8*32tvB[1b]&Zvc2Y2j7+_YSy&f7-w4-_Z;YPE,&S])yg(
What a mess. But it was fun writing. There's even an arctangent involved.
Try it online!
$endgroup$
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
add a comment |
$begingroup$
Python 2, 129 bytes
lambda x:''.join((i,chr((ord(x)+ord(i))%26+65),' '*5)[ord(i)/46]for i in''' XYZABC
VW] DE
U]]F
T]]G
S]]H
RQ] JI
PONMLK''')
Try it online!
$endgroup$
add a comment |
$begingroup$
Wolfram Language (Mathematica), 258 bytes
(t[x_]:=Table[" ",x];w=RotateRight[Alphabet,4-LetterNumber@#];j=Join;a[x_,y_]:=j[{w[[x]]},t@10,{w[[y]]}];b[m_,n_]:=j[t@1,w[[m;;m+1]],t@6,w[[n;;n+1]],t@1];""<>#&/@{j[t@3,w[[1;;6]]],b[25,7],a[24,9],a[23,10],a[22,11],Reverse@b[12,20],j[t@3,w[[19;;14;;-1]]]})&
Try it online!
$endgroup$
add a comment |
$begingroup$
Ruby, 119 bytes
->n{a=(0..6).map{' '*11}
(?A..?Z).map{|i|j,k=("i".to_c**((i.ord-n.ord+0.5)/6.5)).rect;a[3.5-j*3.3][6+k*5.17]=i}
puts a}
Uses a complex number raised to a power to map to an ellipse. A complete turn is 26, so each quadrant is 6.5.
This approach relies on the required output resembling an ellipse sufficiently that a valid mapping can be achieved.
Try it online!
$endgroup$
add a comment |
$begingroup$
Charcoal, 33 bytes
GH→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→²✂⁺αα⌕αS
Try it online! Link is to verbose version of code. Explanation:
GH
Trace a path.
→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→
Outline the bowl. Each 7
expands to ↙←
.
²
Move one character at a time (this API overlaps each line's ends with the next).
✂⁺αα⌕αS
Draw using the doubled alphabet, but starting at the position of the input character.
$endgroup$
add a comment |
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7 Answers
7
active
oldest
votes
7 Answers
7
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
05AB1E, 21 bytes
A roughly straightforward approach. Most likely golfable.
Code:
2AA¹k._•1못*Ć,ãiDΣ•Λ
Try it online!
$endgroup$
add a comment |
$begingroup$
05AB1E, 21 bytes
A roughly straightforward approach. Most likely golfable.
Code:
2AA¹k._•1못*Ć,ãiDΣ•Λ
Try it online!
$endgroup$
add a comment |
$begingroup$
05AB1E, 21 bytes
A roughly straightforward approach. Most likely golfable.
Code:
2AA¹k._•1못*Ć,ãiDΣ•Λ
Try it online!
$endgroup$
05AB1E, 21 bytes
A roughly straightforward approach. Most likely golfable.
Code:
2AA¹k._•1못*Ć,ãiDΣ•Λ
Try it online!
answered 2 hours ago
AdnanAdnan
35.8k562225
35.8k562225
add a comment |
add a comment |
$begingroup$
JavaScript (Node.js), 121 bytes
c=>`2XYZABC
0VW5DE
U9F
T9G
S9H
0RQ5JI
2PONMLK`.replace(/./g,x=>1/x?''.padEnd(-~x):(B=Buffer)([65+([a,b]=B(c+x),a+b)%26]))
Try it online!
$endgroup$
add a comment |
$begingroup$
JavaScript (Node.js), 121 bytes
c=>`2XYZABC
0VW5DE
U9F
T9G
S9H
0RQ5JI
2PONMLK`.replace(/./g,x=>1/x?''.padEnd(-~x):(B=Buffer)([65+([a,b]=B(c+x),a+b)%26]))
Try it online!
$endgroup$
add a comment |
$begingroup$
JavaScript (Node.js), 121 bytes
c=>`2XYZABC
0VW5DE
U9F
T9G
S9H
0RQ5JI
2PONMLK`.replace(/./g,x=>1/x?''.padEnd(-~x):(B=Buffer)([65+([a,b]=B(c+x),a+b)%26]))
Try it online!
$endgroup$
JavaScript (Node.js), 121 bytes
c=>`2XYZABC
0VW5DE
U9F
T9G
S9H
0RQ5JI
2PONMLK`.replace(/./g,x=>1/x?''.padEnd(-~x):(B=Buffer)([65+([a,b]=B(c+x),a+b)%26]))
Try it online!
answered 1 hour ago
ArnauldArnauld
79.2k796330
79.2k796330
add a comment |
add a comment |
$begingroup$
MATL, 49 bytes
7I8*32tvB[1b]&Zvc2Y2j7+_YSy&f7-w4-_Z;YPE,&S])yg(
What a mess. But it was fun writing. There's even an arctangent involved.
Try it online!
$endgroup$
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
add a comment |
$begingroup$
MATL, 49 bytes
7I8*32tvB[1b]&Zvc2Y2j7+_YSy&f7-w4-_Z;YPE,&S])yg(
What a mess. But it was fun writing. There's even an arctangent involved.
Try it online!
$endgroup$
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
add a comment |
$begingroup$
MATL, 49 bytes
7I8*32tvB[1b]&Zvc2Y2j7+_YSy&f7-w4-_Z;YPE,&S])yg(
What a mess. But it was fun writing. There's even an arctangent involved.
Try it online!
$endgroup$
MATL, 49 bytes
7I8*32tvB[1b]&Zvc2Y2j7+_YSy&f7-w4-_Z;YPE,&S])yg(
What a mess. But it was fun writing. There's even an arctangent involved.
Try it online!
edited 1 hour ago
answered 1 hour ago
Luis MendoLuis Mendo
74.8k888291
74.8k888291
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
add a comment |
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
Um... what does the arctan do? Anything with the slightly circular shape? ;-)
$endgroup$
– Erik the Outgolfer
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
$begingroup$
@EriktheOutgolfer :-? It sorts the non-space entries by their angle with respect to center of the bowl. That defines the order in which letters must be written. I'll add a more detailed explanation tomorrow if I have time
$endgroup$
– Luis Mendo
1 hour ago
add a comment |
$begingroup$
Python 2, 129 bytes
lambda x:''.join((i,chr((ord(x)+ord(i))%26+65),' '*5)[ord(i)/46]for i in''' XYZABC
VW] DE
U]]F
T]]G
S]]H
RQ] JI
PONMLK''')
Try it online!
$endgroup$
add a comment |
$begingroup$
Python 2, 129 bytes
lambda x:''.join((i,chr((ord(x)+ord(i))%26+65),' '*5)[ord(i)/46]for i in''' XYZABC
VW] DE
U]]F
T]]G
S]]H
RQ] JI
PONMLK''')
Try it online!
$endgroup$
add a comment |
$begingroup$
Python 2, 129 bytes
lambda x:''.join((i,chr((ord(x)+ord(i))%26+65),' '*5)[ord(i)/46]for i in''' XYZABC
VW] DE
U]]F
T]]G
S]]H
RQ] JI
PONMLK''')
Try it online!
$endgroup$
Python 2, 129 bytes
lambda x:''.join((i,chr((ord(x)+ord(i))%26+65),' '*5)[ord(i)/46]for i in''' XYZABC
VW] DE
U]]F
T]]G
S]]H
RQ] JI
PONMLK''')
Try it online!
answered 1 hour ago
Erik the OutgolferErik the Outgolfer
32.6k429105
32.6k429105
add a comment |
add a comment |
$begingroup$
Wolfram Language (Mathematica), 258 bytes
(t[x_]:=Table[" ",x];w=RotateRight[Alphabet,4-LetterNumber@#];j=Join;a[x_,y_]:=j[{w[[x]]},t@10,{w[[y]]}];b[m_,n_]:=j[t@1,w[[m;;m+1]],t@6,w[[n;;n+1]],t@1];""<>#&/@{j[t@3,w[[1;;6]]],b[25,7],a[24,9],a[23,10],a[22,11],Reverse@b[12,20],j[t@3,w[[19;;14;;-1]]]})&
Try it online!
$endgroup$
add a comment |
$begingroup$
Wolfram Language (Mathematica), 258 bytes
(t[x_]:=Table[" ",x];w=RotateRight[Alphabet,4-LetterNumber@#];j=Join;a[x_,y_]:=j[{w[[x]]},t@10,{w[[y]]}];b[m_,n_]:=j[t@1,w[[m;;m+1]],t@6,w[[n;;n+1]],t@1];""<>#&/@{j[t@3,w[[1;;6]]],b[25,7],a[24,9],a[23,10],a[22,11],Reverse@b[12,20],j[t@3,w[[19;;14;;-1]]]})&
Try it online!
$endgroup$
add a comment |
$begingroup$
Wolfram Language (Mathematica), 258 bytes
(t[x_]:=Table[" ",x];w=RotateRight[Alphabet,4-LetterNumber@#];j=Join;a[x_,y_]:=j[{w[[x]]},t@10,{w[[y]]}];b[m_,n_]:=j[t@1,w[[m;;m+1]],t@6,w[[n;;n+1]],t@1];""<>#&/@{j[t@3,w[[1;;6]]],b[25,7],a[24,9],a[23,10],a[22,11],Reverse@b[12,20],j[t@3,w[[19;;14;;-1]]]})&
Try it online!
$endgroup$
Wolfram Language (Mathematica), 258 bytes
(t[x_]:=Table[" ",x];w=RotateRight[Alphabet,4-LetterNumber@#];j=Join;a[x_,y_]:=j[{w[[x]]},t@10,{w[[y]]}];b[m_,n_]:=j[t@1,w[[m;;m+1]],t@6,w[[n;;n+1]],t@1];""<>#&/@{j[t@3,w[[1;;6]]],b[25,7],a[24,9],a[23,10],a[22,11],Reverse@b[12,20],j[t@3,w[[19;;14;;-1]]]})&
Try it online!
answered 1 hour ago
J42161217J42161217
13.3k21251
13.3k21251
add a comment |
add a comment |
$begingroup$
Ruby, 119 bytes
->n{a=(0..6).map{' '*11}
(?A..?Z).map{|i|j,k=("i".to_c**((i.ord-n.ord+0.5)/6.5)).rect;a[3.5-j*3.3][6+k*5.17]=i}
puts a}
Uses a complex number raised to a power to map to an ellipse. A complete turn is 26, so each quadrant is 6.5.
This approach relies on the required output resembling an ellipse sufficiently that a valid mapping can be achieved.
Try it online!
$endgroup$
add a comment |
$begingroup$
Ruby, 119 bytes
->n{a=(0..6).map{' '*11}
(?A..?Z).map{|i|j,k=("i".to_c**((i.ord-n.ord+0.5)/6.5)).rect;a[3.5-j*3.3][6+k*5.17]=i}
puts a}
Uses a complex number raised to a power to map to an ellipse. A complete turn is 26, so each quadrant is 6.5.
This approach relies on the required output resembling an ellipse sufficiently that a valid mapping can be achieved.
Try it online!
$endgroup$
add a comment |
$begingroup$
Ruby, 119 bytes
->n{a=(0..6).map{' '*11}
(?A..?Z).map{|i|j,k=("i".to_c**((i.ord-n.ord+0.5)/6.5)).rect;a[3.5-j*3.3][6+k*5.17]=i}
puts a}
Uses a complex number raised to a power to map to an ellipse. A complete turn is 26, so each quadrant is 6.5.
This approach relies on the required output resembling an ellipse sufficiently that a valid mapping can be achieved.
Try it online!
$endgroup$
Ruby, 119 bytes
->n{a=(0..6).map{' '*11}
(?A..?Z).map{|i|j,k=("i".to_c**((i.ord-n.ord+0.5)/6.5)).rect;a[3.5-j*3.3][6+k*5.17]=i}
puts a}
Uses a complex number raised to a power to map to an ellipse. A complete turn is 26, so each quadrant is 6.5.
This approach relies on the required output resembling an ellipse sufficiently that a valid mapping can be achieved.
Try it online!
answered 13 mins ago
Level River StLevel River St
20.4k32680
20.4k32680
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$begingroup$
Charcoal, 33 bytes
GH→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→²✂⁺αα⌕αS
Try it online! Link is to verbose version of code. Explanation:
GH
Trace a path.
→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→
Outline the bowl. Each 7
expands to ↙←
.
²
Move one character at a time (this API overlaps each line's ends with the next).
✂⁺αα⌕αS
Draw using the doubled alphabet, but starting at the position of the input character.
$endgroup$
add a comment |
$begingroup$
Charcoal, 33 bytes
GH→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→²✂⁺αα⌕αS
Try it online! Link is to verbose version of code. Explanation:
GH
Trace a path.
→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→
Outline the bowl. Each 7
expands to ↙←
.
²
Move one character at a time (this API overlaps each line's ends with the next).
✂⁺αα⌕αS
Draw using the doubled alphabet, but starting at the position of the input character.
$endgroup$
add a comment |
$begingroup$
Charcoal, 33 bytes
GH→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→²✂⁺αα⌕αS
Try it online! Link is to verbose version of code. Explanation:
GH
Trace a path.
→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→
Outline the bowl. Each 7
expands to ↙←
.
²
Move one character at a time (this API overlaps each line's ends with the next).
✂⁺αα⌕αS
Draw using the doubled alphabet, but starting at the position of the input character.
$endgroup$
Charcoal, 33 bytes
GH→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→²✂⁺αα⌕αS
Try it online! Link is to verbose version of code. Explanation:
GH
Trace a path.
→→↘→↘↓↓77←←←←↖←↖↑↑↗→↗→→
Outline the bowl. Each 7
expands to ↙←
.
²
Move one character at a time (this API overlaps each line's ends with the next).
✂⁺αα⌕αS
Draw using the doubled alphabet, but starting at the position of the input character.
answered 11 mins ago
NeilNeil
81.8k745178
81.8k745178
add a comment |
add a comment |
Discrete Games is a new contributor. Be nice, and check out our Code of Conduct.
Discrete Games is a new contributor. Be nice, and check out our Code of Conduct.
Discrete Games is a new contributor. Be nice, and check out our Code of Conduct.
Discrete Games is a new contributor. Be nice, and check out our Code of Conduct.
If this is an answer to a challenge…
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$begingroup$
Great challenge! It initially seems easy, but it's not
$endgroup$
– Luis Mendo
2 hours ago