Can you teleport closer to a creature you are Frightened of?
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I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
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add a comment |
$begingroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
$endgroup$
add a comment |
$begingroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
$endgroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
dnd-5e teleportation fear
edited 1 hour ago
V2Blast
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26k589159
asked 1 hour ago
Mwr247Mwr247
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1 Answer
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$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
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2
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
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– Neil Slater
47 mins ago
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1 Answer
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$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
2
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
47 mins ago
add a comment |
$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
2
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
47 mins ago
add a comment |
$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
answered 1 hour ago
BloodcinderBloodcinder
23.2k382141
23.2k382141
2
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
47 mins ago
add a comment |
2
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
47 mins ago
2
2
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
47 mins ago
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
47 mins ago
add a comment |
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