The Terrible Twos of Slitherlink Part Deux












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$begingroup$


Please read and understand my first question before proceeding. This one should be worse.



pdf files I uploaded to Dropbox:



Slitherlink of Twos



Their solutions



These puzzles were generated by computer. A good solver has no problem solving them, so I can't just ask for people to find the solutions. That's why I'm just giving the solutions to you up front. Fair warning, these are super hard to solve by hand.



I did think of a different question I could ask, but we need to define some things first.



A Slitherlink of Twos is a typical, square cell, Slitherlink puzzle where each cell is either a "2" or left blank. It may have any grid size, even rectangular ones, just nothing weird like an "L" shape. It must have exactly one loop for a solution.



Let us also define backfill as the process of, having solved a Slitherlink puzzle, going back and filling in each blank cell with the appropriate number for the solution.



As we learned from the previous question, for a Slitherlink of Twos, we would expect that when we backfill a typical puzzle we would at some point be adding ones or threes.




Can you, when you backfill any Slitherlink of Twos, add a zero to a cell?











share|improve this question









$endgroup$

















    0












    $begingroup$


    Please read and understand my first question before proceeding. This one should be worse.



    pdf files I uploaded to Dropbox:



    Slitherlink of Twos



    Their solutions



    These puzzles were generated by computer. A good solver has no problem solving them, so I can't just ask for people to find the solutions. That's why I'm just giving the solutions to you up front. Fair warning, these are super hard to solve by hand.



    I did think of a different question I could ask, but we need to define some things first.



    A Slitherlink of Twos is a typical, square cell, Slitherlink puzzle where each cell is either a "2" or left blank. It may have any grid size, even rectangular ones, just nothing weird like an "L" shape. It must have exactly one loop for a solution.



    Let us also define backfill as the process of, having solved a Slitherlink puzzle, going back and filling in each blank cell with the appropriate number for the solution.



    As we learned from the previous question, for a Slitherlink of Twos, we would expect that when we backfill a typical puzzle we would at some point be adding ones or threes.




    Can you, when you backfill any Slitherlink of Twos, add a zero to a cell?











    share|improve this question









    $endgroup$















      0












      0








      0





      $begingroup$


      Please read and understand my first question before proceeding. This one should be worse.



      pdf files I uploaded to Dropbox:



      Slitherlink of Twos



      Their solutions



      These puzzles were generated by computer. A good solver has no problem solving them, so I can't just ask for people to find the solutions. That's why I'm just giving the solutions to you up front. Fair warning, these are super hard to solve by hand.



      I did think of a different question I could ask, but we need to define some things first.



      A Slitherlink of Twos is a typical, square cell, Slitherlink puzzle where each cell is either a "2" or left blank. It may have any grid size, even rectangular ones, just nothing weird like an "L" shape. It must have exactly one loop for a solution.



      Let us also define backfill as the process of, having solved a Slitherlink puzzle, going back and filling in each blank cell with the appropriate number for the solution.



      As we learned from the previous question, for a Slitherlink of Twos, we would expect that when we backfill a typical puzzle we would at some point be adding ones or threes.




      Can you, when you backfill any Slitherlink of Twos, add a zero to a cell?











      share|improve this question









      $endgroup$




      Please read and understand my first question before proceeding. This one should be worse.



      pdf files I uploaded to Dropbox:



      Slitherlink of Twos



      Their solutions



      These puzzles were generated by computer. A good solver has no problem solving them, so I can't just ask for people to find the solutions. That's why I'm just giving the solutions to you up front. Fair warning, these are super hard to solve by hand.



      I did think of a different question I could ask, but we need to define some things first.



      A Slitherlink of Twos is a typical, square cell, Slitherlink puzzle where each cell is either a "2" or left blank. It may have any grid size, even rectangular ones, just nothing weird like an "L" shape. It must have exactly one loop for a solution.



      Let us also define backfill as the process of, having solved a Slitherlink puzzle, going back and filling in each blank cell with the appropriate number for the solution.



      As we learned from the previous question, for a Slitherlink of Twos, we would expect that when we backfill a typical puzzle we would at some point be adding ones or threes.




      Can you, when you backfill any Slitherlink of Twos, add a zero to a cell?








      grid-deduction slitherlink






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      asked 19 mins ago









      Dark ThunderDark Thunder

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