What does SoC stand for?












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$begingroup$


… and no, I do not mean System-on-a-Chip. I stumbled upon this question, and found myself wondering about the term. A search on google got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?










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  • 3




    $begingroup$
    +1 - I also thought of System-on-a-Chip when reading the title :)
    $endgroup$
    – Pedro A
    3 hours ago


















11












$begingroup$


… and no, I do not mean System-on-a-Chip. I stumbled upon this question, and found myself wondering about the term. A search on google got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?










share|improve this question









$endgroup$








  • 3




    $begingroup$
    +1 - I also thought of System-on-a-Chip when reading the title :)
    $endgroup$
    – Pedro A
    3 hours ago
















11












11








11





$begingroup$


… and no, I do not mean System-on-a-Chip. I stumbled upon this question, and found myself wondering about the term. A search on google got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?










share|improve this question









$endgroup$




… and no, I do not mean System-on-a-Chip. I stumbled upon this question, and found myself wondering about the term. A search on google got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?







terminology






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share|improve this question










asked 10 hours ago









RogemRogem

27429




27429








  • 3




    $begingroup$
    +1 - I also thought of System-on-a-Chip when reading the title :)
    $endgroup$
    – Pedro A
    3 hours ago
















  • 3




    $begingroup$
    +1 - I also thought of System-on-a-Chip when reading the title :)
    $endgroup$
    – Pedro A
    3 hours ago










3




3




$begingroup$
+1 - I also thought of System-on-a-Chip when reading the title :)
$endgroup$
– Pedro A
3 hours ago






$begingroup$
+1 - I also thought of System-on-a-Chip when reading the title :)
$endgroup$
– Pedro A
3 hours ago












1 Answer
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16












$begingroup$

It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






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    1 Answer
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    active

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    16












    $begingroup$

    It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



    As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



    This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






    share|improve this answer









    $endgroup$


















      16












      $begingroup$

      It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



      As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



      This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






      share|improve this answer









      $endgroup$
















        16












        16








        16





        $begingroup$

        It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



        As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



        This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






        share|improve this answer









        $endgroup$



        It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



        As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



        This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 9 hours ago









        Alexandre VaillancourtAlexandre Vaillancourt

        12.4k113949




        12.4k113949






























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